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Politics in Thardferr

Each of the Realms of Thardferr have their own political system. Most Realms are predominately one race, or at least one race holds the political leadership. This is not true in Ruch, or in the case of the halflings of Thardferr.

The halflings do not have a Realm of their own, and have never had a Realm of their own.They have always lived amongst the cultures of other races. In all Realms other than Edilar, there are halflings, with most found in the lowlands of Ruch and within the Central Plains of Thardferr that stretch over the borders of Alderd, Lithar, Khardfee and Tuth.

These pages will give you some information about each Realm and its government. Only some of the basics are given, since the intricacies of political interaction between the Realms can change over time.

All Realms General Confederation Hierarchy
Alderd Gnome kingdom of south-central Thardferr
Edilar Elven realm of southeastern Thardferr
Khardfee Dwarven kingdom of southwestern Thardferr
Lithar Human kingdom of northwestern Thardferr
Ruch - Goblins Goblin city states in north-central Thardferr
Ruch - Orcs Orcish clan territories in northeastern Thardferr
Tuth Human kingdom of north-central Thardferr

This page last modified 03/05/2001.